R.A. Salvatore On Building Worlds

R.A. Salvatore, the popular fantasy author best-known for his Forgotten Realms novels starring Drow Elf Drizzt Do’Urden. For the past several years, he’s been working with Curt Schilling’s 38 Studios to produce a game codenamed Copernicus, an MMO.

With the disclaimer “I’m not here to tell you how to create a world. I am certainly not here to tell you how to design a game. What I am here is to tell you the principles I use when I create a world,” Salvatore began a journey through his gaming and writing careers and espoused core concepts of his world building methods.

“The first thing in an MMO is the size of the world. Any discussion of game design is about hitting sweet spots. For me, one of the most important things in an MMO is the size of the world,” said Salvatore. “[EverQuest] is still the game that I look to as the best world in a game,” due to its size and scope.

Read the rest here

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: