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R.A. Salvatore On Building Worlds

Posted in Games, Geek literature, Geekery with tags , , , , , , , , , , , on April 21, 2010 by Geek Tv

R.A. Salvatore, the popular fantasy author best-known for his Forgotten Realms novels starring Drow Elf Drizzt Do’Urden. For the past several years, he’s been working with Curt Schilling’s 38 Studios to produce a game codenamed Copernicus, an MMO.

With the disclaimer “I’m not here to tell you how to create a world. I am certainly not here to tell you how to design a game. What I am here is to tell you the principles I use when I create a world,” Salvatore began a journey through his gaming and writing careers and espoused core concepts of his world building methods.

“The first thing in an MMO is the size of the world. Any discussion of game design is about hitting sweet spots. For me, one of the most important things in an MMO is the size of the world,” said Salvatore. “[EverQuest] is still the game that I look to as the best world in a game,” due to its size and scope.

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